Update v2.0
PlatBorne » Devlog
Update V2.0
- Level Birmingham
- Fishing
- Reworked Input System
- Added Controls "Tutorial" at the Start of Level London
- Added Debug Console
- Added That Bricus No Longer Speaks On Every Fall in London
- Added Lava Sprite
- Added Brecus Death Animation
- Added Boss Vunerability Sound Effect
- Fixed stairs sliding in Boss room and London
- Fixed problems with mouse locking and visibility
- Fixed problem with jumping up
- Fixed audio settings resetting in New Game
- Fixed pause menu not showing for the first time in levels
- Fixed music resetting when going in and from settings menu in Main Menu
- Fixed GodMode and Damage Sound Effect Playing in GodMode
- Fixed Lighting Problems in Church (Brecus Boss)
Known issues in V2.0
- Sign SFX plays when player goes into settings in menu
- When exiting fishing, it spawns the player too right (I advise holding left)
- Walking SFX and animation plays when console is open
- Resetting player_prefs may cause issues with levels
- Settings menu does not open on the first try in levels
- Player spawns with walking animation in boss level
- Player death does not display text
- When Pussymode is activated via a console, an UI text is not showing
- Stat "Number of Falls" is always showing 0
- After finishing the ACT II, mouse is invisible and locked (You need to exit the game with ALT+F4)
All these issues and more will be fixed in next update
Incoming changes in V2.1
- Bossfight
- 2 Endings
- Reworked SFX
- Mole VoiceLines for Birmingham
- Subtitles
- More Console Commands
- Complete Soundtrack
Files
Platborne 2.0.zip 53 MB
Mar 30, 2024
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PlatBorne
Jump King meets Bloodborne
Status | In development |
Publisher | |
Authors | EwDosbox, HakuTq, Kokorotko |
Genre | Platformer |
Tags | 2D, Difficult, Pixel Art, Singleplayer, Souls-like |
Languages | English |
More posts
- Update v2.0.1Apr 01, 2024
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